Going Nowhere Fast In Assetto Corsa (17ed, 2020-10-20): Race Driving On A Simulator
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Condition - Very Good The item shows wear from consistent use, but it remains in good condition and functions properly. Item may arrive with damaged packaging or be repackaged. It may be marked, have identifying markings on it, or have minor cosmetic damage. It may also be missing some parts/accessories or bundled items.
Going Nowhere Fast In Assetto Corsa (17ed, 2020-10-20): Race Driving On A Simulator
This book is a comprehensive handbook for race driving on Kunos Simulazioni's Assetto Corsa simulator. It is not a gaming guide. What you will find here are technical topics covering graphics card optimisations, force feedback customisation, simulator configuration, race car dynamics, race car components, car set-up, driving techniques, racing rules, race strategies, race tactics, psychology of race driving, and handling guides for each car type. I also present the cornering lines for all laser-scanned tracks. I describe each track, corner-by-corner and bump-by-bump, with cockpit view screenshots.
•2018-01-20 [17.2ed, 1.16]-align GNF ed to AC v; Laguna Seca; new Alfa cars; E30 M3 dog-leg gearshift pattern; AC Reboot Project add-ons; Oculus Rift tips; update TrackIR; update eye technique; clarify inertial and gravitational masses •2017-09-04 [17.1ed, 1.15, FAP]-new Ferrari cars; frustration, anger, fear; update Oculus; update wet weather driving; update solid rear axle •2017-05-18 [16ed, 1.12, 1.13, 1.14, RTR]-G29; pit stop; reverse tracks; new cars; clarify gear ratios; clarify downforce; eye blinking; update mental aspects; update cornering techniques; update TOC •2016-12-24 [15ed, 1.10, 1.11, PP2, PP3]-Silverstone Classic; replace satellite images with track maps; update rear-wheel steering system; more Porsche cars •2016-10-18 [14ed, 1.09, PP1]-corner names on track maps; update controller settings; Gurney flap; new Porsche cars; update 250F; update racing rules; update cornering techniques; update ERS; using SF15-T's MGU-K on Nordschleife; reedit the entire text •2016-08-22 [13ed, 1.06, 1.07, 1.08, JP, RP, TP]-Red Bull Ring, Monza Classic; new Italian cars; SF15-T's cockpit controls, heave suspensions, DRS, ERS; Nissan Skyline's Super-HICAS rear-wheel steering system; update open-wheel cockpit view software configuration; expand track learning; expand corner-entry braking; update graphics benchmarking; remove Google Play edition •2016-03-23 [12ed, 1.05]-new cars; TM7; graphics performance and track surface improvements •2016-02-28 [11ed, 1.04, DP3]-Brands Hatch; new cars; cornering techniques unique to low-powered cars like Lotus 25; TM6 and camber thrust; graphics benchmarking; reedit the entire text •2015-10-25 [10ed, 1.03, DP2]-Catalunya; new cars; 64-bit executable; TM5 and louder tyre squeals •2015-08-18 [09ed, 1.02]-Zandvoort; new cars; slow-motion perception during crashes and placebo effect of set-up modifications; distinguish between static and dynamic friction; 180-degree spin and doughnut techniques; expand hardware configurations and audio software configurations; update Mugello •2015-05-01 [08ed]-update Spa, Nordschleife, Trtento-Bondone; expand Lotus 98T, Sauber C9; optimise embedded images •2015-04-26 [07ed]-update Nordschleife; update Alfa 155; enhance embedded images; fix minor ePub formatting issues for Google Play edition •2015-04-16 [06ed, 1.01, DP1]-Nordschleife; guide for each car type, including Alfa 155 AWD; DRS for Exos and P1; hill climbing techniques; refine packers, cones, turbocharger; update software configurations; enhance table of contents; author contact information •2014-12-31 [05ed, 1.00]-simulator sickness warning; update view, audio, control software configurations •2014-11-04 [04ed, RC]-Spa, Trento-Bondone; steering wheel force feedback; psychology references •2014-10-07 [03ed]-telemetry; fix handbrake support; fix tyre flat-spotting •2014-09-30 [02ed]-fix formatting •2014-09-21 [01ed, EA]-initial publication